Tweeny Witches (film)

By Yasuhiro Aoki

Reviewed by Eugene Woodbury
On 8/5/2008

Vol. 1-Arusu in Wonderland ANIME WORKS DVD Release Date: March 18, 2008 Run Time: 161 minutes unrated $24.99

Yes, I've beaten this dead horse before, but Harry Potter strikes me as the teacher's pet, BMOC, sports jock, and trust fund baby all rolled into one. All the reasons I was glad to get out of high school and never look back. Frankly, Malfoy is only there to make Harry look less insufferable by comparison.

Not to mention that I never detected anything admirable about his principles, except that whatever is good for Harry Potter is good for Hogwarts (the Nietzschean "Superman," kiddy version). By the time the business with the house elves rolled around (cue Randy Newman's "Sail Away"), I tossed in the towel.

If Voldemort was what it took to shred that corrupt society to ribbons, so be it. You know, breaking a few eggs to make the omelette. And I just can't enjoy a fantasy series that's turning me into an unrepentant Marxist.

Granted, the nice thing about stories that take place "once upon a time" in historical romances and period dramas or in a "galaxy far, far away" is that we can filter from our minds the actual state of affairs on the ground.

Hence we worry about Darcy and Elizabeth and not about how the landed gentry got so landed, or the permanent underclass that served them, or the perverse incentives of primogeniture. Watching 300, we happily ignore the fact that the Spartans could enjoy be manly and Spartan 24/7 because of the (invisible in the audience) slaves.

But inject a contemporary observer into the mix and that suspension of disbelief becomes problematic. No sane democratic soul can believe for a second that the world of Gone with the Wind didn't deserve to get crushed under the heel of the Union Army.

I say this all as a long preamble to this declaration: Tweeny Witches is the un-Harry Potter, getting right everything it gets wrong. I don't doubt that Harry Potter figured into writer/creator Keita Amemiya's thinking, but in this case he took a good idea poorly executed and made it great.

As the title suggests, the heroine is a sixth grader who literally falls (though not down a rabbit hole) into a parallel, magical world. After accidentally wreaking a good deal of havoc that gets her and her new friends into big trouble with the authorities, she deduces that this world is the source of the Magic Book her father once gave her.

After which she goes about wreaking a good deal more havoc. On purpose. You see, Alice has principles. Not very sophisticated principles--she's only eleven--but ones worth sticking to, and ones that actually mean something. And ones that cost her dearly.

The most important rule in science fiction and fantasy is the Second Law of Magic Thermodynamics: there's no free lunch. You don't get to be a great witch or wizard (or Quidditch player) just because you won the genetic lottery and your parents were loaded (as Warren Buffett might put it).

And power comes from something, not out of nothing. Mumbo-jumbo, hot air, and waving wands are not enough to make the world go around. The fossil fuel running the magical engines in this case is mined from faeries and sprites. Cornering the faerie and sprite market is how the people in charge remain in charge.

The faeries and sprites are an odd and ugly bunch, but Alice finds the tradeoff disagreeable from the start. A natural resource being ugly doesn't make it any more harvestable than the pretty ones.

To be sure, the most gouge-your-eyes-out-with-a-spoon annoying Hollywood trope ever is the one about the cute kid who decides that squids are adorable and squid-eaters are EVIL and so by the end of the movie the entire calamari business goes bankrupt so the little twerp can feel all self-righteous about herself.

Yeah, right.

Alice's idealism more realistically traps her between one rock and a hard place after another. No, she can't have her cake and eat it too. Clinging to a guileless outlook on life doesn't automatically mean life will conveniently distill itself into an oil and water mix of good versus evil.

Yes, there are cardboard bad guys, but they're mostly there to chew on the scenery and tie faeries to the metaphorical railroad tracks. And they're also there to remind us that there are "bad" guys, and then there are even worse guys--but whose goals, under close examination, could be as worthy as yours.

Both sides are pursuing utopian, zero-sum solutions to a real problem that is only exacerbated by their implacable sense of rightness.

Alice's true antagonist is Head Witch Ateria, a close analogue to Pullman's Mrs. Coulter, with ulterior motives piled high. And while Ateria is willing to let the ends justify the means, she's not a blithering, jack-booted idiot (which, be honest, Voldemort is). She knows that you keep your friends close and your enemies even closer.

As C.L. Hanson puts it, "If there's anything more boring than the hero who's perfect, it would be the villain who delights in evil just because he's pure evil."

Though Ateria could kill you with kindness or crush you with an iron fist, she's not evil. She may even possess the capability of being truly good, which is a whole lot more interesting. This is just as true for the opposing warlocks. When the two sides finally meet, the real enemy, they discover, is in themselves.

A terrible--and yet understandable--betrayal will make this truism literal (a comparison to Edmund in The Lion, the Witch, and the Wardrobe comes to mind).

Putting the story's moral complexities to the side, every second of every episode of Tweeny Witches is a visual joy to behold. The artwork and design strike the eye as a quirky combination of Hayao Miyazaki, Charles Addams and Maurice Sendak. A world truly to loose yourself in.

The title sequences and the short "bumper" episodes seemed to have been drawn straight from the mind of Edward Gorey. And listening to the closing theme song ("Dooby Doo Wah") will put a smile on your face for the rest of the day.

It's fun, imaginative, often honestly scary, and a little warped. Alice is the perfect amalgamation of Bart Simpson's brattiness and Lisa Simpson's smarts and Lyra Belacqua's fearlessness--a kindred spirit with such iconic female protagonists as Anne (of Green Gables) and Harriet (the Spy).

Like Claudia (From The Mixed-Up Files of Mrs. Basil E. Frankweiler), she learns that there's no point to running away from home unless, as T.S. Eliot put it (and which Alice takes as her motto), "The end of all our exploring / Will be to arrive where we started / And know the place for the first time."


Copyright 2008